Handy4class
Getting "Handy" in the classroom with technology integration!
What are Trading Cards?
The Wikipedia defines trading cards as:
A trading card (or collectible card) is a small card which is intended for trading and collecting. Trading cards are traditionally associated with sports; baseball cards are especially well-known. Cards dealing with other subjects are often considered a separate category from sports cards, known as editorial trading cards or simply non-sports trading cards. These often feature cartoons, comic book characters, or television series.
Advantages for use in the classroom:
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Provides students with an interesting method of answering a question and sharing a graphic
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Although the result for the trading card must be in a digital format, it can come from a scanned object, a digital photograph, ot the web.
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Excellent activity for beginning computer user with low frustration level and low skill level
Disadvantages:
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As a card game, play is limited to the number of cards created. Choice of topic must be supervised for younger students so that appropriate topic choice is made.
Examples:
